@InProceedings{SzwarcmanFeijCost:2000:FrNeRe,
author = "Szwarcman, Dilza and Feij{\'o}, Bruno and Costa, M{\^o}nica",
title = "A framework for networked reactive characters",
booktitle = "Proceedings...",
year = "2000",
editor = "Carvalho, Paulo Cezar Pinto and Walter, Marcelo",
pages = "203--210",
organization = "Brazilian Symposium on Computer Graphics and Image Processing, 13.
(SIBGRAPI)",
publisher = "IEEE Computer Society",
address = "Los Alamitos",
note = "The conference was held in Gramado, RS, Brazil, from October 17 to
20.",
keywords = "virtual reality, networked reactive characters, distributed
reactive characters, computer network, innovative concepts, shared
state management, behavioral accuracy, visual soundness, clones,
dead reckoning, autonomy, open architecture toolkit, Bamboo,
reactive environments, smooth animations.",
abstract = "The paper presents a framework for distributed reactive characters
on a computer network and proposes innovative concepts for shared
state management. Firstly, behavioral accuracy is defined in terms
of three types of state (physical, procedural and emotional).
Secondly, visual soundness, a concept inversely proportional to
behavioral accuracy, is associated with the autonomy of clones.
Thirdly, the usual concept of dead reckoning is relaxed by
exploring the idea of autonomy, which is the basis for networked
reactive characters. The framework, built on top of an open
architecture toolkit called Bamboo, can gracefully cope with
reactive environments producing good levels of visual soundness,
which results in smooth animations, and behavioral accuracy.",
conference-location = "Gramado, RS, Brazil",
conference-year = "17-20 Oct. 2000",
doi = "10.1109/SIBGRA.2000.883914",
url = "http://dx.doi.org/10.1109/SIBGRA.2000.883914",
organisation = "SBC - Brazilian Computer Society",
ibi = "6qtX3pFwXQZeBBx/w9wRu",
url = "http://urlib.net/ibi/6qtX3pFwXQZeBBx/w9wRu",
targetfile = "203-210.pdf",
urlaccessdate = "2024, May 04"
}